quake3live/code/cgame
Sergei Shubin 5eb0118ee3 Copy game/cgame/ui to missionpack/ for TA configurations
Debug TA and Release TA configs now copy their output DLLs to
workdir/missionpack/ instead of workdir/baseq3/, matching the
Q3 Team Arena directory layout. MISSIONPACK was already defined
for TA configs; this completes the baseline TA setup.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-18 16:06:35 +08:00
..
cg_consolecmds.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_draw.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_drawtools.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_effects.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_ents.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_event.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_info.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_local.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_localents.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_main.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_marks.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_newdraw.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_particles.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_players.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_playerstate.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_predict.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_public.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_scoreboard.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_servercmds.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_snapshot.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_syscalls.asm Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_syscalls.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_view.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_weapons.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cgame.bat Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cgame.def Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cgame.plg Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cgame.q3asm Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cgame.sh Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cgame.vcxproj Copy game/cgame/ui to missionpack/ for TA configurations 2026-03-18 16:06:35 +08:00
cgame.vcxproj.filters Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore 2026-03-18 13:36:28 +08:00
cgame_ta.bat Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cgame_ta.q3asm Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cgame_ta.sh Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
Conscript Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
tr_types.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00