quake3live/code/cgame
serge_shubin 41f0ca2e50 Show "Playback Paused" instead of "Connection Interrupted"
Suppress CG_DrawDisconnect during server demo playback — connection
can't be interrupted on a local demo. Detect pause from snapshot
serverTime (frozen time = paused) rather than configstrings, since
configstrings are OOB and may not be in sync with snapshots.
Show "Playback Paused" centered on screen when detected.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 04:09:47 +08:00
..
cg_consolecmds.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_draw.c Show "Playback Paused" instead of "Connection Interrupted" 2026-03-24 04:09:47 +08:00
cg_drawtools.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_effects.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_ents.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_event.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_info.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_local.h Client-owned camera for demo spectator 2026-03-24 03:51:51 +08:00
cg_localents.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_main.c Client-owned camera for demo spectator 2026-03-24 03:51:51 +08:00
cg_marks.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_newdraw.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_particles.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_players.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_playerstate.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_predict.c Client-owned camera for demo spectator 2026-03-24 03:51:51 +08:00
cg_public.h Client-owned camera for demo spectator 2026-03-24 03:51:51 +08:00
cg_scoreboard.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_servercmds.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_snapshot.c Client-owned camera for demo spectator 2026-03-24 03:51:51 +08:00
cg_syscalls.asm Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_syscalls.c Client-owned camera for demo spectator 2026-03-24 03:51:51 +08:00
cg_view.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cg_weapons.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cgame.bat Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cgame.def Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cgame.plg Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cgame.q3asm Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cgame.sh Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cgame.vcxproj Copy game/cgame/ui to missionpack/ for TA configurations 2026-03-18 16:06:35 +08:00
cgame.vcxproj.filters Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore 2026-03-18 13:36:28 +08:00
cgame_ta.bat Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cgame_ta.q3asm Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cgame_ta.sh Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
Conscript Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
tr_types.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00