Show "Playback Paused" instead of "Connection Interrupted"
Suppress CG_DrawDisconnect during server demo playback — connection can't be interrupted on a local demo. Detect pause from snapshot serverTime (frozen time = paused) rather than configstrings, since configstrings are OOB and may not be in sync with snapshots. Show "Playback Paused" centered on screen when detected. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@ -1650,6 +1650,16 @@ static void CG_DrawDisconnect( void ) {
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const char *s;
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int w; // bk010215 - FIXME char message[1024];
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// server demo playback: detect pause from frozen snapshot time
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if ( cg.svDemoPlayback ) {
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if ( cg.nextSnap && cg.nextSnap->serverTime == cg.snap->serverTime ) {
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s = "Playback Paused";
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w = CG_DrawStrlen( s ) * BIGCHAR_WIDTH;
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CG_DrawBigString( 320 - w/2, 100, s, 1.0F );
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}
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return;
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}
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// draw the phone jack if we are completely past our buffers
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cmdNum = trap_GetCurrentCmdNumber() - CMD_BACKUP + 1;
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trap_GetUserCmd( cmdNum, &cmd );
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