quake3live/code/game
Sergei Shubin 734b403b76 Implement QL autohop feature and supporting infrastructure
- bg_pmove.c: PM_CheckJump with full QL autohop logic — PMF_RESPAWNED
  bypassed when autohop opted-in, JumpTimeDeltaMin rate-limits all jumps
  (not just autohop), JUMP_HELD check skipped for autohop users; uses
  cmd.serverTime to match QL binary; pmove_JumpVelocity replaces
  JUMP_VELOCITY under MISSIONPACK
- q_shared.h: add lastJumpTime to non-networked section of playerState_t
- g_client.c: ClientUserinfoChanged and ClientSpawn set/clear
  PMF_AUTOHOP_HELD based on cg_autoHop userinfo key
- bg_public.h: extern vmCvar_t declarations for autohop cvars
- cgame/cg_main.c, cg_local.h: register pmove_AutoHop, pmove_JumpVelocity,
  pmove_JumpTimeDeltaMin, cg_autoHop in cgame
- qcommon/msg.c: expand pm_flags from 16 to 21 bits (PMF_JUMP_SCALE=0x100000)
- quake3.vcxproj: add MISSIONPACK to Debug TA and Release TA configs
- bg_misc.c: fix BG_EvaluateTrajectory error printing tr->trType not tr->trTime
- cg_marks.c: guard CG_ImpactMark against zero-length dir vector

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-18 19:25:04 +08:00
..
ai_chat.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_chat.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_cmd.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_cmd.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_dmnet.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_dmnet.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_dmq3.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_dmq3.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_main.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_main.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_team.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_team.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_vcmd.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_vcmd.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
be_aas.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
be_ai_char.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
be_ai_chat.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
be_ai_gen.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
be_ai_goal.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
be_ai_move.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
be_ai_weap.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
be_ea.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
bg_lib.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
bg_lib.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
bg_local.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
bg_misc.c Implement QL autohop feature and supporting infrastructure 2026-03-18 19:25:04 +08:00
bg_pmove.c Implement QL autohop feature and supporting infrastructure 2026-03-18 19:25:04 +08:00
bg_public.h Implement QL autohop feature and supporting infrastructure 2026-03-18 19:25:04 +08:00
bg_slidemove.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
botlib.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
chars.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
Conscript Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_active.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_arenas.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_bot.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_client.c Implement QL autohop feature and supporting infrastructure 2026-03-18 19:25:04 +08:00
g_cmds.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_combat.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_items.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_local.h Add QL pmove_ cvar declarations and registration 2026-03-18 16:28:03 +08:00
g_main.c Add QL pmove_ cvar declarations and registration 2026-03-18 16:28:03 +08:00
g_mem.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_misc.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_missile.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_mover.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_public.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_rankings.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_rankings.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_session.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_spawn.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_svcmds.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_syscalls.asm Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_syscalls.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_target.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_team.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_team.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_trigger.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_utils.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_weapon.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
game.bat Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
game.def Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
game.q3asm Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
game.sh Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
game.vcxproj Copy game/cgame/ui to missionpack/ for TA configurations 2026-03-18 16:06:35 +08:00
game.vcxproj.filters Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore 2026-03-18 13:36:28 +08:00
game_ta.bat Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
game_ta.q3asm Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
game_ta.sh Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
inv.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
match.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
q_math.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
q_shared.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
q_shared.h Implement QL autohop feature and supporting infrastructure 2026-03-18 19:25:04 +08:00
surfaceflags.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
syn.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00