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math_angles.cpp
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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math_angles.h
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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math_matrix.cpp
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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math_matrix.h
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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math_quaternion.cpp
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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math_quaternion.h
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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math_vector.cpp
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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math_vector.h
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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q_parse.cpp
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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q_shared.cpp
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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q_shared.h
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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q_shared.hpp
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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splines.cpp
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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splines.h
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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Splines.vcxproj
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Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore
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2026-03-18 13:36:28 +08:00 |
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Splines.vcxproj.filters
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Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore
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2026-03-18 13:36:28 +08:00 |
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util_list.h
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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util_str.cpp
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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util_str.h
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |