CS_ACTIVE requires a fully connected client, but clients go through
CS_CONNECTED → CS_PRIMED → CS_ACTIVE. If the server is paused
waiting for CS_ACTIVE, the connection handshake never completes.
Check >= CS_CONNECTED to allow connecting clients to unpause.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>