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botlib
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Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore
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2026-03-18 13:36:28 +08:00 |
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bspc
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Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore
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2026-03-18 13:36:28 +08:00 |
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cgame
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SNAPFLAG_RESET_ENTITIES: no-interpolation reset without gamestate resend
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2026-03-24 00:19:36 +08:00 |
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client
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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game
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SNAPFLAG_RESET_ENTITIES: no-interpolation reset without gamestate resend
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2026-03-24 00:19:36 +08:00 |
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jpeg-6
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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macosx
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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null
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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q3_ui
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Copy game/cgame/ui to missionpack/ for TA configurations
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2026-03-18 16:06:35 +08:00 |
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qcommon
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QL movement foundation: auto-hop, PM_Jump/PM_CanJump extraction, lastJumpTime
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2026-03-21 05:45:18 +08:00 |
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renderer
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Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore
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2026-03-18 13:36:28 +08:00 |
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server
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Remove stale comment and unused nextFrameTime field
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2026-03-24 00:21:37 +08:00 |
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splines
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Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore
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2026-03-18 13:36:28 +08:00 |
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ui
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Build system cleanup: rename to quake3live.exe, fix DLL loading, default to missionpack
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2026-03-20 18:17:28 +08:00 |
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unix
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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win32
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Input sticky buttons fixed
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2026-03-21 20:51:28 +08:00 |
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cgame.lnt
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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clean.bat
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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Construct
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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game.lnt
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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installdebug.bat
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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installrelease.bat
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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installvms.bat
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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Makefile
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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opts.lnt
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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quake3.sln
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Build system cleanup: rename to quake3live.exe, fix DLL loading, default to missionpack
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2026-03-20 18:17:28 +08:00 |
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quake3.vcxproj
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Optional LZ4 compression for demo files
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2026-03-23 05:22:41 +08:00 |
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quake3.vcxproj.filters
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Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore
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2026-03-18 13:36:28 +08:00 |
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renderer.lnt
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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run.bat
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |
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runrelease.bat
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Initial commit: Quake 3 1.32b GPL source
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2026-03-18 13:32:24 +08:00 |