quake3live/code/server
serge_shubin 300e7c431a Pause demo playback when no spectators are watching
svdemo_pauseEmpty (default: 1) pauses frame processing when no
client is CS_ACTIVE during demo playback. Prevents the demo from
advancing with nobody watching. Time residual is cleared so the
demo resumes from where it paused when a spectator connects.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-23 06:25:16 +08:00
..
server.h Pause demo playback when no spectators are watching 2026-03-23 06:25:16 +08:00
sv_bot.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
sv_ccmds.c Fix 8 netdemo bugs found in code review 2026-03-23 05:03:33 +08:00
sv_client.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
sv_game.c Fix chat capture: capture any target, deduplicate in buffer 2026-03-23 05:55:19 +08:00
sv_init.c Pause demo playback when no spectators are watching 2026-03-23 06:25:16 +08:00
sv_main.c Pause demo playback when no spectators are watching 2026-03-23 06:25:16 +08:00
sv_net_chan.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
sv_netdemo.c Pause demo playback when no spectators are watching 2026-03-23 06:25:16 +08:00
sv_rankings.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
sv_snapshot.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
sv_world.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00