quake3live/code/client
serge_shubin 6e13c747ba Client-owned camera for demo spectator
cgame runs its own PmoveSingle for the free camera using real time,
independent of server time. Solves pause freezing — camera moves
smoothly while svs.time is frozen.

Changes:
- usercmd_t: add optional origin[3] with 1-bit flag (zero cost for
  normal gameplay, 13 bytes during demo viewing)
- msg.c: serialize optional origin in usercmd delta encoding
- CG_SETCLIENTORIGIN trap: cgame sends camera origin to engine
- cl_input.c: CL_FinishMove writes cgame origin into usercmd
- cg_predict.c: CG_PredictPlayerState runs local PmoveSingle for
  free camera in svDemo mode, sends origin via trap for PVS
- cg_snapshot.c: detect follow→free camera transition, init camera
  from last known position
- cg_main.c: detect svDemo mode from CS_SVDEMO configstring,
  lazy-init camera from first snapshot's spectator spawn
- g_main.c: G_InitGame sets CS_SVDEMO configstring, G_RunFrame
  copies cmd.origin to ps.origin for PVS instead of ClientThink_real
- bg_public.h: CS_SVDEMO configstring index (26)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 03:51:51 +08:00
..
cl_cgame.c Client-owned camera for demo spectator 2026-03-24 03:51:51 +08:00
cl_cin.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cl_console.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cl_input.c Client-owned camera for demo spectator 2026-03-24 03:51:51 +08:00
cl_keys.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cl_main.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cl_net_chan.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cl_parse.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cl_scrn.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
cl_ui.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
client.h Client-owned camera for demo spectator 2026-03-24 03:51:51 +08:00
keys.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
snd_adpcm.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
snd_dma.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
snd_local.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
snd_mem.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
snd_mix.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
snd_public.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
snd_wavelet.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00