quake3live/code
serge_shubin 0bd116982a Add player follow mode during demo playback
Call CalculateRanks and ClientEndFrame for the spectator in demo
mode G_RunFrame. SpectatorClientEndFrame copies the followed
player's recorded playerState into the spectator's ps, giving
first-person view with full HUD (health, armor, ammo, weapon).

Standard spectator controls work: mouse1 to cycle, mouse2 to
enter follow from free camera.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-23 04:52:58 +08:00
..
botlib Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore 2026-03-18 13:36:28 +08:00
bspc Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore 2026-03-18 13:36:28 +08:00
cgame Copy game/cgame/ui to missionpack/ for TA configurations 2026-03-18 16:06:35 +08:00
client Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
game Add player follow mode during demo playback 2026-03-23 04:52:58 +08:00
jpeg-6 Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
macosx Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
null Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
q3_ui Copy game/cgame/ui to missionpack/ for TA configurations 2026-03-18 16:06:35 +08:00
qcommon QL movement foundation: auto-hop, PM_Jump/PM_CanJump extraction, lastJumpTime 2026-03-21 05:45:18 +08:00
renderer Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore 2026-03-18 13:36:28 +08:00
server Fix player disconnect handling during demo playback 2026-03-23 04:48:35 +08:00
splines Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore 2026-03-18 13:36:28 +08:00
ui Build system cleanup: rename to quake3live.exe, fix DLL loading, default to missionpack 2026-03-20 18:17:28 +08:00
unix Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
win32 Input sticky buttons fixed 2026-03-21 20:51:28 +08:00
cgame.lnt Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
clean.bat Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
Construct Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
game.lnt Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
installdebug.bat Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
installrelease.bat Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
installvms.bat Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
Makefile Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
opts.lnt Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
quake3.sln Build system cleanup: rename to quake3live.exe, fix DLL loading, default to missionpack 2026-03-20 18:17:28 +08:00
quake3.vcxproj Server-side demo recording and playback (netdemo) 2026-03-23 04:28:55 +08:00
quake3.vcxproj.filters Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore 2026-03-18 13:36:28 +08:00
renderer.lnt Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
run.bat Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
runrelease.bat Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00