quake3live/code/game
serge_shubin 6de5824395 QL stair momentum: conditional velocity clip + air steps + step jump
THE key QL stair mechanic: skip velocity clip in PM_StepSlideMove when
velocity is moving away from the step surface (dot product >= 0). Q3
always clips, zeroing vertical momentum on every step. QL preserves
upward velocity through steps, enabling smooth bunny-hop stair traversal.

Also includes:
- Remove Q3 velocity[2]>0 gate (pm_airSteps): allow step-ups during jumps
- pml.isStepJump flag for step jump context in PM_Jump
- PM_Jump: additive velocity for step jumps (+=270, min 270, max 700)
- 100ms jump cooldown via lastJumpTime

Has known glitches — saved for reference before fixing.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 06:08:10 +08:00
..
ai_chat.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_chat.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_cmd.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_cmd.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_dmnet.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_dmnet.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_dmq3.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_dmq3.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_main.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_main.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_team.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_team.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_vcmd.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
ai_vcmd.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
be_aas.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
be_ai_char.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
be_ai_chat.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
be_ai_gen.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
be_ai_goal.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
be_ai_move.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
be_ai_weap.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
be_ea.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
bg_lib.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
bg_lib.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
bg_local.h QL stair momentum: conditional velocity clip + air steps + step jump 2026-03-21 06:08:10 +08:00
bg_misc.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
bg_pmove.c QL stair momentum: conditional velocity clip + air steps + step jump 2026-03-21 06:08:10 +08:00
bg_public.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
bg_slidemove.c QL stair momentum: conditional velocity clip + air steps + step jump 2026-03-21 06:08:10 +08:00
botlib.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
chars.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
Conscript Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_active.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_arenas.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_bot.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_client.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_cmds.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_combat.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_items.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_local.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_main.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_mem.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_misc.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_missile.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_mover.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_public.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_rankings.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_rankings.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_session.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_spawn.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_svcmds.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_syscalls.asm Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_syscalls.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_target.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_team.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_team.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_trigger.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_utils.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
g_weapon.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
game.bat Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
game.def Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
game.q3asm Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
game.sh Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
game.vcxproj Copy game/cgame/ui to missionpack/ for TA configurations 2026-03-18 16:06:35 +08:00
game.vcxproj.filters Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore 2026-03-18 13:36:28 +08:00
game_ta.bat Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
game_ta.q3asm Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
game_ta.sh Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
inv.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
match.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
q_math.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
q_shared.c Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
q_shared.h QL movement foundation: auto-hop, PM_Jump/PM_CanJump extraction, lastJumpTime 2026-03-21 05:45:18 +08:00
surfaceflags.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00
syn.h Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00