Commit graph

4 commits

Author SHA1 Message Date
0bd116982a Add player follow mode during demo playback
Call CalculateRanks and ClientEndFrame for the spectator in demo
mode G_RunFrame. SpectatorClientEndFrame copies the followed
player's recorded playerState into the spectator's ps, giving
first-person view with full HUD (health, armor, ammo, weapon).

Standard spectator controls work: mouse1 to cycle, mouse2 to
enter follow from free camera.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-23 04:52:58 +08:00
1f8c8aea1c Record playerStates for scoreboard and future follow mode
Record delta-compressed playerState_t for each active player per
frame using MSG_WriteDeltaPlayerstate. During playback, inject
into game module via SV_GameClientNum and mark players as
CON_CONNECTED with correct team. CalculateRanks and the
scoreboard now show recorded players with scores.

This also lays the groundwork for player-follow spectating.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-23 04:46:40 +08:00
a8044aad8b Server-side demo recording and playback (netdemo)
Records full entity state array each server frame, enabling
free-camera demo playback from any viewpoint.

Recording:
- svdemo_record <name> / svdemo_stop
- Captures entityState_t + PVS fields (svFlags, linked,
  currentOrigin, absmin, absmax) for all active entities
- Records configstring changes per frame
- File format: svdemos/<name>.svdm

Playback:
- svdemo_play <name>
- Loads map with maxclients=64, reserves recorded player slots
  (CS_ZOMBIE with safe rate/timing) so spectator gets a high slot
- Injects recorded entities into sv.gentities each frame with
  SV_LinkEntity for PVS visibility
- Re-applies demo configstrings (CS_PLAYERS etc.) after map load,
  skipping CS_SERVERINFO/CS_SYSTEMINFO to avoid latch restarts
- Game module runs in demo mode (sv_demoplaying cvar): G_RunFrame
  only processes spectator movement, skips all entity logic
- Spectator forced to TEAM_SPECTATOR on connect (ClientBegin)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-23 04:28:55 +08:00
Sergei Shubin
4c57221941 Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00