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6 commits

Author SHA1 Message Date
Sergei Shubin
48685e3f27 Add QL pmove_ cvar declarations and registration
34 pmove_ cvars from qagamex86.dll build 1069, all guarded by
#ifdef MISSIONPACK. Covers ground, air, jump, crouch-slide, strafe,
water, weapon timing, and misc categories. Defaults match QL binary.
No functionality implemented yet.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-18 16:28:03 +08:00
Sergei Shubin
e8af01e9d3 Add QL PM/PMF flags under MISSIONPACK; ignore Debug_TA build dirs
- PM_TUTORIAL alias (= PM_SPINTERMISSION, value 6) added under MISSIONPACK
- PMF_GRAPPLE_PULL2, PMF_CROUCH_SLIDE, PMF_DOUBLE_JUMP, PMF_AUTOHOP_HELD,
  PMF_NO_ACTION, PMF_JUMP_SCALE (0x8000–0x100000) added under MISSIONPACK,
  matching values from qagamex86.dll build 1069
- .gitignore: add Debug_TA/, *.tlog, *.recipe, *.log

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-18 16:13:45 +08:00
Sergei Shubin
5eb0118ee3 Copy game/cgame/ui to missionpack/ for TA configurations
Debug TA and Release TA configs now copy their output DLLs to
workdir/missionpack/ instead of workdir/baseq3/, matching the
Q3 Team Arena directory layout. MISSIONPACK was already defined
for TA configs; this completes the baseline TA setup.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-18 16:06:35 +08:00
Sergei Shubin
a1fce2ed93 Add AfterBuild Copy tasks to deploy outputs to workdir
game/cgame/q3_ui copy DLLs to workdir/baseq3/, quake3 copies exe to workdir/.
Uses MSBuild <Copy> task with per-config _CopyOutputFile property; Alpha AXP
configs are skipped (no _CopyOutputFile defined).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-18 13:53:13 +08:00
Sergei Shubin
f85c79bf5a Migrate to Visual Studio 2022: replace .vcproj with .vcxproj, add .gitignore
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-18 13:36:28 +08:00
Sergei Shubin
4c57221941 Initial commit: Quake 3 1.32b GPL source 2026-03-18 13:32:24 +08:00