diff --git a/code/game/g_cmds.c b/code/game/g_cmds.c index b323557..dc87e58 100644 --- a/code/game/g_cmds.c +++ b/code/game/g_cmds.c @@ -662,7 +662,7 @@ void Cmd_Team_f( gentity_t *ent ) { char s[MAX_TOKEN_CHARS]; // demo playback: only allow "team spectator" (to exit follow mode) - if ( trap_Cvar_VariableIntegerValue( "sv_demoplaying" ) ) { + if ( g_svDemoPlaying.integer ) { char s2[MAX_TOKEN_CHARS]; if ( trap_Argc() == 2 ) { trap_Argv( 1, s2, sizeof(s2) ); diff --git a/code/game/g_main.c b/code/game/g_main.c index 1fee482..43f8d9d 100644 --- a/code/game/g_main.c +++ b/code/game/g_main.c @@ -419,7 +419,7 @@ void G_InitGame( int levelTime, int randomSeed, int restart ) { G_RegisterCvars(); // signal server-side demo mode to cgame via configstring - if ( trap_Cvar_VariableIntegerValue( "sv_demoplaying" ) ) { + if ( g_svDemoPlaying.integer ) { trap_SetConfigstring( CS_SVDEMO, "1" ); }