Allow 'team spectator' during demo playback to exit follow mode
Previously all team changes were blocked during demo playback. Now 'team spectator' (or 'team s') is allowed — it calls StopFollowing to return to free camera. All other team changes remain blocked. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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1 changed files with 10 additions and 2 deletions
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@ -661,9 +661,17 @@ void Cmd_Team_f( gentity_t *ent ) {
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int oldTeam;
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char s[MAX_TOKEN_CHARS];
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// demo playback: spectators only
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// demo playback: only allow "team spectator" (to exit follow mode)
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if ( trap_Cvar_VariableIntegerValue( "sv_demoplaying" ) ) {
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trap_SendServerCommand( ent-g_entities, "print \"Team changes disabled during demo playback.\n\"" );
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char s2[MAX_TOKEN_CHARS];
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if ( trap_Argc() == 2 ) {
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trap_Argv( 1, s2, sizeof(s2) );
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if ( !Q_stricmp( s2, "spectator" ) || !Q_stricmp( s2, "s" ) ) {
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StopFollowing( ent );
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return;
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}
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}
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trap_SendServerCommand( ent-g_entities, "print \"Only spectating allowed during demo playback.\n\"" );
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return;
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}
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