/* Copyright (C) 2018, Unvanquished Developers All Rights Reserved. This file is part of NetRadiant. NetRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. NetRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with NetRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "crnlib.h" #include #include #include #include "ddslib.h" #include "crunch/inc/crn_decomp.h" static inline int LittleLong( int l ){ #if defined( __BIG_ENDIAN__ ) std::reverse( reinterpret_cast( &l ), reinterpret_cast( &l ) + sizeof( int ) ); #endif return l; } // Sets `x` and `y` to the width and height of the input crn image. Returns false if there is an // error reading the image. extern "C" int GetCRNImageSize( const void *buffer, int length, int *x, int *y ) { crnd::crn_texture_info ti; if( !crnd::crnd_get_texture_info( buffer, length, &ti ) || // Ensure we are not trying to load a cubemap (which has 6 faces...) ( ti.m_faces != 1 ) ) { return false; } if ( x ) *x = ti.m_width; if ( y ) *y = ti.m_height; return true; } // Converts a .crn file to RGBA. Stores the pixels in outBuf. Use GetCRNImageSize to get the image // size to determine how big outBuf should be. The function will return false if the image does not // fit inside outBuf. extern "C" int ConvertCRNtoRGBA( const void *buffer, int length, unsigned int outBufLen, void* outBuf ) { crnd::crn_texture_info ti; if( !crnd::crnd_get_texture_info( buffer, length, &ti ) || // Ensure we are not trying to load a cubemap (which has 6 faces...) ( ti.m_faces != 1 ) ) { return false; } // Sanity check mipmaps. if ( ti.m_levels <= 0 ) { return false; } // The largest layer is always layer 0, so load that one. crnd::crn_level_info li; if ( !crnd::crnd_get_level_info( buffer, length, 0, &li ) ) { return false; } // Ensure we can fit the final image in outBuf. if ( outBufLen < ti.m_width * ti.m_height ) { return false; } crnd::crnd_unpack_context ctx = crnd::crnd_unpack_begin( buffer, length ); if ( !ctx ) { return false; } // Since the texture is compressed and the crunch library doesn't provide the code to convert the code // to RGBAImage, we'll need to convert it to DDS first and use the DDS decompression routines to get // the raw pixels (theoretically, we could refactor the DDS functions to be generalized, but for now, // this seems much more maintainable...). This code is cribbed from the example code in // the crunch repo: https://github.com/DaemonEngine/crunch/blob/master/example2/example2.cpp // Compute the face's width, height, number of DXT blocks per row/col, etc. // This is not a proper DDS conversion; it's only enough to get the ddslib decompressor to be happy. const crn_uint32 blocks_x = std::max( 1U, ( ti.m_width + 3 ) >> 2 ); const crn_uint32 blocks_y = std::max( 1U, ( ti.m_height + 3 ) >> 2 ); const crn_uint32 row_pitch = blocks_x * crnd::crnd_get_bytes_per_dxt_block( ti.m_format ); const crn_uint32 total_face_size = row_pitch * blocks_y; const crn_uint32 ddsSize = sizeof( ddsBuffer_t ) + total_face_size; std::unique_ptr ddsBuffer( new char[ddsSize]{} ); ddsBuffer_t* dds = reinterpret_cast( ddsBuffer.get() ); memcpy( &dds->magic, "DDS ", sizeof( dds->magic ) ); dds->size = LittleLong( 124 ); // Size of the DDS header. dds->height = LittleLong( ti.m_height ); dds->width = LittleLong( ti.m_width ); dds->mipMapCount = LittleLong( 1 ); dds->pixelFormat.size = LittleLong( sizeof( ddsPixelFormat_t ) ); crn_format fundamental_fmt = crnd::crnd_get_fundamental_dxt_format( ti.m_format ); dds->pixelFormat.fourCC = LittleLong( crnd::crnd_crn_format_to_fourcc( fundamental_fmt ) ); if ( fundamental_fmt != ti.m_format ) { // It's a funky swizzled DXTn format - write its FOURCC to RGBBitCount. dds->pixelFormat.rgbBitCount = LittleLong( crnd::crnd_crn_format_to_fourcc( ti.m_format ) ); } char* imageArray[1]; imageArray[0] = reinterpret_cast( &dds->data ); if ( !crnd::crnd_unpack_level( ctx, reinterpret_cast( &imageArray ), total_face_size, row_pitch, 0 ) ) { return false; } if ( DDSDecompress( dds, reinterpret_cast( outBuf ) ) == -1) { return false; } return true; }